Press W to Neigh/Hit the Singing Vines
Update: HorseMare Web version added.
No changes. Only web.
Try to Restart the simmer site ot play NOT in fullscreen mode if the Dialogues are not viewed (unfortunately, this sometimes happens).
TO REACH the River scene
Please, don't forget to turn the sound on! Some headphones, even better.
For there - apart from overal sound design and authentic tunes - is a sound puzzle in connection to the Neigh move.
Wait, but why doesn't she actually produce the neigh sound, that drowsy Horse?!
Well, our Horse is mute. At least until some time later. It's in the concept, so all sounds are made in contact with the environment, not the character - for the specific narrative reasons.
So, when you Neigh - you neigh, but having your hooves rise and the mane flow by the upward tides - silently.
With Neigh - you Hit whatever should be hit, not bitten.
↓This is how you solve the Singing Vines.
There in the Vines chirps an invisible yet Bird, which is a huge part of our new upcoming story (of HorseMare similar real paintings-to-life design).
The River scene is right after the portal.
Get HorseMare
HorseMare
a dreaming Horse waves in the distant Fields to bring a bouquet to the Moon
Status | Released |
Author | ARDSKAPE |
Genre | Adventure, Visual Novel |
Tags | 2D, advjam2023, Dreams, Game Design, Narrative, Painting, storygame, Walking simulator |
More posts
- Real Paintings LiveJun 22, 2023
- UI fixed (Dialogues are scaled now)Jun 15, 2023
- Do Horses dream of sailing to the Moon?Jun 11, 2023
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